Lots and lots of massive multi-player experiences exist online today. And they are built in all ways. The oldest started decades ago, text based Dungeons and Dragons type adventures and bound by the technology of the era. Today, the news is filled with hints of the “next matrix” – an online world where anything could happen, and one that soldiers on persistently. World of Warcraft is the predominant beast on the interweb, consuming player’s lives since 2004. With the expansion of Facebook into the everyday users life, social MMO’s like Farmville became behemoths of their own. Somewhere in the middle, lives a little gem named Cyber Nations.
